Tuesday, March 23, 2010
Debugging
Spent the day debugging my neural net code and fixed some critical bugs where the list of neurons in each layer were going out of the scope of the back propagation loop giving me bogus deltas. The bug had a knock on effect that would offset the result of the entire neural net. I plan to be reading training data from a text file by the end of a week so that I can actually use the training data I'm pulling from the quake game engine. Then it's just a matter of putting it in to the actual game engine itself and everything should be finished.
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